Dustin York designer in media, interaction, and research

project:Sharing the Knowledge

This project centers on the potential for improving literacy in under-developed regions. This is explored through low-tech social interactions, ones that enable collaborative creation & understanding of learning content. A selection for the CHI 2011 Student Design Competition.

co-creation / game incentive / ICT4Dev / mobile learning / user interaction

jd_thumbJustin & Dustin: Roommates

My roommate and I barely knew one another. That is, until I documented (in various ways) us toiling away at our respective workspaces. I made a book documenting those traces and what we found out about one another.

book design / data story / design research / real-time / storytelling

cft_thumb3Child Friendly Technology

Child Friendly Technology is a framework designed to help guide the proper use of technology in UNICEF-driven educational programs. This project was created to be a discursive and descriptive (rather than proscriptive) ICT for Education framework.

communication design / ICT4Dev / information design

aida_thumb-02AIDA Conceptual Vehicle Interfaces

Designed a variety of user interface scenarios for a project by the Senseable City Lab. AIDA involves outfitting a vehicle with the ability to learn driver interest and habits, and augments the driving experience with real-time information on the current state of one’s surroundings.

real-time / user experience / user interaction

newread_thumbThe Theatre of Press & Politics

In the spirit of creating a new way of reading, I devised a taxonomy that edited down a singular unscripted moment during a 2009 Obama speech, and then layered into that the resulting media response with this tactile and interactive construction.

information design / physical interaction / storytelling

unicef_thumbUNICEF Process Video

I was fortunate to have been selected to represent Design Matters for the summer UNICEF design fellowship. This video is a description of my experience, process, and projects — which hopefully is useful for interested parties and subsequent fellows.

communication design / ICT4Dev / information design / storytelling

gofish_thumbGo Fish!

This project is about integrating the use of media with the physical world. I created a game where the player can use a fishing rod to catch people on screen and try to reel them in.

arduino hardware / game incentive / tangible interaction

SUP_thumbStanford University Press

A long-time designer of book covers for the Stanford University Press, whose purview involves publishing authors from many different branches of academia.

book design / graphic design / publishing

wiki_thumbWikipedia Branding & Collateral

Worked with the Wikimedia Foundation to standardize their globally-applied visual identity, and designed publications on behalf of the organization as well.

branding / information design / publications

useless_thumbIndoor Outdoors

In this ironic characterization of a future world, people will be forced to live in windowless pod-like domiciles. My product is a portable window frame that projects sentimental views onto those blank walls, reminding people of better days.

arduino hardware / design fiction / tangible interaction / ubicomp

plat_thumbLIVE Singapore! Platform Design

This MIT research project combines different real-time data streams of Singapore for innovative applications. Research involves exploring the roles that the data platform’s front-end should serve, as well as concepting some applications that the project enables.

design research / information design / real-time / user experience / user interaction

sam_thumbLIVE Singapore! SAM Exhibition

LIVE Singapore! was publicly unveiled at the Singapore Art Museum during the 2011 Singapore Biennale. The visualizations that the team created for the exhibit were made to lend insight to the same Singaporeans that are populating the data streams with their own actions.

exhibition design / graphic design / real-time

smworld2_thumbSmall World e-Reader

An e-reader concept that derives its functionality by collating different content groups of the reader’s choosing, and applies the reader’s habits and preferences when parsing a personal information feed.

digital publishing / user experience / user interaction

chi_thumb2CHI Poster Competition

Project partner Zhengxin (Ina) Xi and I traveled to Vancouver to present our Sharing the Knowledge project at the CHI Conference’s Student Design Competition.

communication design / ICT4Dev / mobile learning / user interaction

early_thumbEarlier Work

This portfolio gallery displays some earlier design work and some creative hobbyist work as well.

graphic design / photography

Humble,
Yet Brilliant

Art Center Media Design Program
  • Sharing the Knowledge
  • Justin & Dustin: Roommates
  • Go Fish!
  • Small World e-Reader
  • CHI Poster Competition
  • The Theatre of Press & Politics
  • Indoor Outdoors

UNICEF Innovation Group
  • UNICEF Process Video
  • Child Friendly Technology

MIT Senseable City Lab
  • LIVE Singapore! Platform Design
  • LIVE Singapore! SAM Exhibition
  • AIDA Conceptual Vehicle Interfaces

Freelance / Professional Work
  • Stanford University Press
  • Wikipedia Branding & Collateral
  • Earlier Work

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All Content © Dustin York unless otherwise noted. Find me on twitter.